AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Malta Q2 2022
Discover how the top 5 boxing games performed on iOS in Malta during Q2 2022, including insights on downloads, revenue, and active users.
During the second quarter of 2022, the top 5 boxing games on iOS in Malta showed varied performance trends. Here's a detailed look at each app's weekly downloads and revenue.
Real Boxing 2, published by Vivid Games S.A., experienced a peak in weekly revenue at $81 in mid-April. However, the revenue gradually declined, ending the quarter at just $2. Weekly downloads were inconsistent, reaching a high of 17 in mid-June, but overall remaining sporadic.
Real Boxing: KO Fight Club, also from Vivid Games S.A., showed relatively stable revenue throughout the quarter, peaking at $29 in mid-April and then declining to $3 by the end of June. Downloads were minimal, with a few weeks showing no downloads at all, and a peak of just 2 downloads in early May and late June.
Boxing Star: Real Boxing Fight, published by THUMBAGE, saw its highest revenue in mid-April at $30, but this figure steadily decreased to $2 by the end of June. Weekly downloads were highest at 13 in early May but remained at zero for several weeks thereafter.
Topps® WWE SLAM: Card Trader, from The Topps Company, Inc., had modest revenue figures, peaking at $29 in early April and gradually falling to $5 by the end of June. Downloads were negligible, with only 2 recorded in late April and none for the rest of the quarter.
WWE Mayhem, by Reliance Games, experienced a peak revenue of $20 in mid-April, which then declined to $1 by the end of June. Downloads were highest at 13 in mid-May but zero for most other weeks.
This data, sourced from Sensor Tower, highlights the performance trends of these top boxing games on iOS in Malta. For more detailed insights, visit Sensor Tower.